﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace AzureGames.Model
{
    /// <summary>
    /// Defines a game hosted on AzureGames
    /// </summary>
    public class GameDefinition : BaseDataObject
    {
        /// <summary>
        /// Name of the game
        /// </summary>
        public string Name { get; set; }

        /// <summary>
        /// Version of the game (e.g., 1.0)
        /// </summary>
        public double Version { get; set; }

        public string ShortDescription { get; set; }
        public string Description { get; set; }

        public Guid GameImage { get; set; }

        /// <summary>
        /// Unique within AzureGames
        /// </summary>
        public int ID { get; set; }

        public string HTML { get; set; }

        public List<Guid> CSSFiles { get; set; }

        public List<Guid> JavascriptFiles { get; set; }

        /// <summary>
        /// images and sound
        /// </summary>
        public List<Guid> Media { get; set; }

        /// <summary>
        /// a collection of values used to initiate a new game instance
        /// </summary>
        public List<string> StartingProperties { get; set; }

        public int RequiredNumberOfPlayers { get; set; }

        public string Instructions { get; set; }

        
    }
}
